Session A Dates and Tuition: June 28 - July 16 , $500 Session B Dates and Tuition: July 19 - August 6, $500
Times:
1:00-3:00 pm.
This two-hour class is the logical progression for students who have already taken Game Design. In Advanced Game Design students will focus on creating truly custom 2D & 3D games using the GODOT game engine. This course is a blend of digital art and programming logic. Students will use digital art software (Photoshop, PiskelApp, etc…) to create their own Art Assets. Students will also use GDScript and the GODOT engine to code and program all of their gameplay and logic. Games will be published online for all to play, leave feedback, and build an interactive digital portfolio.
The following are core topics that will be explored throughout the 3 Week Course: Game Programming Logic - Physics Bodies, Signals & Global Variables 2D Game & Art Design - Sprite Design, Pixel Art & World Building 3D Game & VR - 3D Assets, VR World Design & VR Interaction
Session A Dates and Tuition: June 28 - July 16 , $450 Session B Dates and Tuition: July 19 - August 6, $450
Times:
8:05-9:05 am; 10:25-11:25 am.
Arduino robotics is a hands-on course in which students will design, build, and program their own robots. Students will use the wildly popular and easy to learn Arduino Microcontroller as the brains of their robot. Together we will explore Robotics Design and Electronics Components as we custom design, buld, and test our robots. Students will learn basic programming logic (If/Then/Else, Inputs, Outputs, For L:oops, Map, etc…) via C++. Students will also learn how to use digital design tools to create a robot’s parts to be made via digital fabrication (3D Printing or Laser Cutting). Each robot build will be centered around a challenge that will encompass core programming logic and electronics/ engineering principles.
Session A Dates and Tuition: June 28 - July 16 , $450 Session B Dates and Tuition: July 19 - August 6, $450
Times:
8:05-9:05, 10:25 - 11:25 am; 2:00 - 3:00 pm
Students will complete a basic computer science course which consists of a series of progressing tutorials utilizing drag and drop blocks. The goal is to develop skills in computer programming and game design, thus enhancing skills in sequencing, problem solving and creativity. Students will explore basic programming principles through simple game design and interactive projects.
Session A Dates and Tuition: June 28 - July 16 , $450 Session B Dates and Tuition: July 19 - August 6, $450
Times: 11:30-12:30 pm.
Students will explore digital fabrication technologies through a series of hands-on builds. Units will include: 3D modeling, 2D Design, product design, post-processing techniques, and basic fabrication methods. Students will also explore entrepreneurship in design via a “Shark Tank” style project. This is a three-week course.
Session A Dates and Tuition: June 28 - July 16 , $450 Session B Dates and Tuition: July 19 - August 6, $450
Times:
8:05-9:05am., 2:00-3:00 pm.
This course is designed to expand upon skills and concepts learned in Intro to Engineering. Students will explore engineering disciplines and utilize the engineering design process to complete a series of advanced design challenges. Further, students will be introduced to computer-aided design (CAD) software, using 3D modeling to draft ideas and prototypes for their projects.
Session A Dates and Tuition: June 28 - July 16 , $450 Session B Dates and Tuition: July 19 - August 6, $450
Times:
9:10-10:10 am; 11:30 am - 12:30 pm
In this course, students will be introduced to the basic elements of game design. Students will work with professional grade software to design their own game elements, program their game, and test them. Doing so, involves system-based thinking, problem solving, collaboration, storytelling, design and digital media literacy. Students will explore 2D game design as well as 3D game design including Virtual Reality. Through creation and testing of each other’s games, students will learn to think analytically and holistically, to experiment and test out theories, and to make the best possible game for their intended audience.
Session A Dates and Tuition: June 28 - July 16 , $450 Session B Dates and Tuition: July 19 - August 6, $450
Times:
9:10 am-10:10 am, 11:30 am - 12:30 pm.
In this hands-on course, students will develop an understanding of the engineering design process, completing activities that challenge them to think critically and collaboratively solve problems. Students will work through a series of activities that focus on planning, digital technology, architecture and construction.
Session A Dates and Tuition: June 28 - July 16 , $450 Session B Dates and Tuition: July 19 - August 6, $450
Times:
9:10-10:10 am.
This course is designed for middle school students looking to explore different art forms than are traditionally offered during the school year. Different techniques based on various cultures and artistic movements will be covered. Students will learn to combine form and function in their artwork to create items that are both artistically appealing and useful. Each week will focus on a different type of fabrication: casting of both pewter and resin, hand-sewing a custom stuffed animal, cutting copper and wood, crocheting a scarf or bag, constructing a puppet or a marionette, and soldering to incorporate wire and glass.
Session A Dates and Tuition: June 28 - July 16 , $450 Session B Dates and Tuition: July 19 - August 6, $450
Times:
9:10 - 10:10 am; 11:30-12:30 am, 1:00 - 2:00 pm
In this course, students will gain hands-on experience building and programming a Lego Mindstorm Robot. Working in small groups, students will construct their robot, then use an ipad to program actions and movements for the robots to perform. Basic programming and coding will be covered with an emphasis placed on the Lego program. Students will explore controlling their robot using a Bluetooth remote control.
Session A Dates and Tuition: June 28 - July 16, $450 Session B Dates and Tuition: July 19 - August 6, $450
Times:
8:05-9:05; 10:25 - 11:25 am, 1:00-2:00 pm.
In this course, students will be introduced to the basic elements and principles of Science, Technology, Engineering, Art and Design, and Math. Throughout the summer, students enrolled in the class will engage in the study of different topics each week. Topics such as aerodynamics, forensic science, simple and complex machines and Chain-reaction devices will be covered.